Create Your First Project
Start adding your projects to your portfolio. Click on "Manage Projects" to get started
Wicked Flight
Date
January 2024
Wicked Flight is the result of the first game jam I participated in—Kaboom’s Backlog Game Jam, a 48 hour event put on by Bradley students. The theme was Late Night, and I developed this game solo.
I set out to make a side-scrolling endless runner game, which I’d been interested in trying. The result was a game about a witch trying to outrun the sunrise and have the longest possible night. I created about a dozen obstacle formations, which are flipped over one or two axes, as well as a boss encounter where you dodge attacks from a wizard. The gameplay loop is unpolished, and the obstacle spawning mechanism is prone to shutting off, but ultimately, I’m proud of what I was able to accomplish as a solo freshman dev.







